WORKSHOP#5: KARLSRUHE

8-12 January 2015

The workshop in Karlsruhe consisted of three basic elements:

 

1. Several PGA meetings for the management of the project

2. the presentation of past project activities and the discussion of the upcoming activities.

3. presentation of project development from the ZKM

            a) Augmented Reality

            b) MyCity, MySounds

            c) Zirkonium

 

           

for 2: 

The Activities in Tsepelovo were presented by Ioannis Xannos and Guillem on the 11th of January, the activities of Musica Viva in Lissabon was presented by Miguel Azguime, the planned activities of  Fab Lab as part of the FabLab Meeting in Boston and the planned activities of ZKM in September and later of ACROE in Grenoble

 

for 3: 

a) Together with Johannes Degenhard who is going to program in close interactive relation with Ludger Brümmer the applications and examples being shown in the September activity „Tangible Sound“. First the principles of augmented reality were explained followed by the underlying technology. The setup will be in the IOS frame. The main questions occurring in the discussion dealt with the usage of the physical modelling framework. Either a 1. real-time environment would be possible where the models are interactive or a 2. semi-real-time model, where parts of the animation is interactive or a 3. fixed media type where the models are played by running a video.

b) The concept of the project MyCity, MySounds was presented with the aim to invite project partner for participation and presentation. In the centre of this project is the development of a mobile App and a website, which enable the discovery and presentation of a city’s locations and  sounds. With this project, the acoustic characteristics and meanings of the city, which have until now been significantly underrepresented in the visually-oriented World Wide Web and the digital culture have thus now entered the user perception of everyday digital technology. Interested participants are given the opportunity to record – on-site in the city spaces – the sounds, tones, noises and voices with their own smartphones, and to place them on a virtual sound map at the respective location of origin. This results in a large sounding archive, adding a multifaceted dimension to the identity of one’s own city. Consequently, the city articulates itself in a new way and the uploaded sound files are used as the basic material for the creation of new artistic works. In the frame of EASTN sounds will be recorded from Cardiff, Grenoble, Barcelona and Lisbon. They can be presented either in a concert mode, where the audience can trigger sounds from their mobile phone. They are played through their correct position in space using sound dome technology. Or they can be used to create a sound walk for their specific city. Both will happen for Grenoble and Karlsruhe. 

c) Zirkonium. Götz Dipper presented the current state of the Zirconium Software development and the concept of the sound dome. He introduced into practical steps how to implement a work for spatial audio. As a follow-up all participants of the workshop had time to install Zirconium on their computer and to start first steps of the work.